Broxylon IV is home to a rich bed of naturally occurring ETH.
Our scans tell us that thereâs about 500 ETH buried in its fertile ground. To top it all off, the planetâs core is made of pure LOOKS â the last source in the galaxy.
It wonât be for long, though. Youâre going to assemble a team of bad motherf**kers from every corner of the universe, touch down on the planet, and drain it of everything itâs got.
It wonât be easy, commander. Broxylon IVâs natives donât take kindly to invaders, and you can be sure theyâll come at you hard when they find you mining their beautiful home.
Welcome to LooksRare: INVASION.
đ¸ I. The Landingâ
Recruit the hustlers and heavies youâll need for the mission, then drop onto the planet. Weâve only got a small window in which we can enter the atmosphere, so be quick about it.
- Chain: Blast
- Prize pool: 500 ETH + ??? LOOKS
- Mint opens: June 11, 12:00 PM (UTC)
- Max supply: 50,000
- Mint price: 0.01 ETH
- Max mint per wallet: 500
Once landed, youâll set up the mining equipment. Your goal is to drill deep into the planetâs core, funneling out all the ETH you can as you head for the LOOKS reserves.
It wonât take very long for the locals to notice your activities. When that happens, theyâll do everything they can to put an end to your operation.
đ II. Drillinââ
Full steam ahead as soon as the mint sells out (and if it doesnât, on June 12 at 12:00 PM (UTC)). Drill towards the core and extract the ETH as you go.
Youâll meet heavy resistance from the locals, but youâd better guard your station with your life: the longer you hold on, the more resources youâll siphon out.
Woundingâ
Your team might be good, but theyâre no match for heavy artillery.
Weâve seen the kind of technology the inhabitants have. By our calculations, theyâve got the firepower to wound 0.2% of active Invaders every three minutes.
Want your wounded comrades to live to fight another day? Youâd better request a Medi-droid drop from one of the dropships overhead. The pilot will trade you one for LOOKS, but heâs a greedy bastard and might hike up his prices over time.
If you leave it for more than eight hours, your Invader will die.
One last thing: Iâm not sure that those Medi-droids are Federation-approved. Thereâs a slight chance that they, uhh, end up exploding and killing your Invader.
Evacuationâ
Canât take the heat? Call in a dropship to beam your Invaders outta there.
Your active soldiers are free to quit while theyâre ahead, but itâs a one-way ticket. Once they leave the atmosphere, thereâs no coming back.
Instead, theyâll sit it out in the mothership, counting out the ETH they stole while down there.
đ˘ III. Final Extractionâ
Congratulations, commander. Your remaining Invaders have reached the core, and a geyser of ETH and LOOKS erupts from the ground.
The stakes have never been higher. 300 Invaders remain, and the impact of hitting the core will kill any wounded survivors. Not that they stood a chance anyway: the coreâs force field would disable Medi-droids.
Thereâs no shame in evacuating now. If your Invaders make it back to the mothership, theyâll take home ETH and any LOOKS theyâve grabbed. But one thingâs for certain: the last alien standing will leave this doomed planet much richer than they came in.
đ Prepare for Blast-offâ
INVASION will run on the Blast network.
Make sure you have your wallet ready to go by June 11, 12:00 PM (UTC). It canât hurt to stock up on some bridged LOOKS, either â you can bridge it from the Ethereum mainnet via LooksRare, or purchase it outright on Blast via Thruster (address: 0x406f10d635be12ad33d6b133c6da89180f5b999e
).
Godspeed, commander.
Prizes, timings and misc. Detailsâ
100% of the mint fees will go towards the prize pot (LooksRare doesnât take a fee). Assuming 50,000 Invaders sold at a mint price of 0.01 ETH, the gameâs initial pot will sit at 500 ETH. LOOKS used to pay for Medi-droids will also be added to this pot and made accessible in Phase III of INVASION.
Rounds will last three minutes each, with 0.20% of Invaders wounded each time. Players have 160 rounds to heal their Invaders before their death by purchasing a Medi-droid. These have a base cost of 20 LOOKS, which will double for each successive heal attempt for a given Invader.